
The Flower
"The Flower" is a short-form motion graphics series following a curious boy who wakes up with a flower on his head, prompting a fantastical journey through surreal landscapes as he seeks to discover where the the flower's rightful place.
All music and sound effects used are copyright-free.
My role - sole animator
Time frame - nov 2021 to feb 2022
Skills - Adobe Photoshop, Illustrator, After Effects, storyboarding, animatics

What should you do if you wake up with a flower adorning your head? Here's a step by step guide to help.
01
Embark on your journey
Hop on your preferred vehicle and look around!
02
Raise Awareness Online
Online presence is the most effective presence, right? Seek out help on the internet for better viewership.
03
Search in every possible place.
A flower's home could be anywhere, so look everywhere! Make sure to investigate all places you can think of.
04
Blend in with the crowd
Surely this flower must have some companions looking for it.
05
Take a break
Sometimes the best thing to do is to rest, and hopefully a better idea will come to you.
06
Accept your fate
At the end of the day, a flower is a loyal friend. Who knows, it might grow onto you!
Creative Process

Character Design
Capturing Childlike Whimsy
The character design aimed to capture childhood innocence and wonder through a minimalist, flat aesthetic utilizing soft, warm colors, simple rounded shapes, and oversized features to create an endearing and approachable look.





THE FLOWER
Sequential Motion Graphics
"The Flower" is a short-form motion graphics series following a curious boy who wakes up with a flower on his head, prompting a fantastical journey through surreal landscapes as he seeks to discover where the the flower's rightful place.
This project was entirely made by nessirius. Made using Adobe After Effects, Adobe Illustrator and Adobe Photoshop.
All music and sound effects used are copyright-free.
Ideas were initially sketched in Photoshop, drawn on Illustrator,
and finally brought to life in After Effects.



Assets
Heavily inspired by Nicolas Menards' "Wednesday with Goddard", the project uses an augumentation of detailed pencil designs and minimalistic 2D shapes.









In-between a walking carrot and butterfly ears, a surrealistic approach was taken throughout the world-building process.